Meta’s new AR headset lets you interact with digital objects without the need for physical controllers

For automakers it takes years to go from design to concept
to showroom-ready cars, and by the time their vehicles are ready for the road,
it’s often too late to make major changes. But what if there were a way to upend
that dynamic to make it possible for designers to see and interact with
full-scale digital versions of their works-in-progress? Essentially, that’s the
premise behind the new Meta 2 development kit augmented reality headset.

Meta_2_AR_Headset

After many months of prototyping, the system has finally
started shipping, offering a 90° field-of-view in a high-resolution display.
To get it to work, all you have to do is plug it into your laptop, meaning it’s
mobile.

Currently the headset is aimed at developers. It’s easy to use
and offers compelling 3D holographic imagery that you can manipulate with your
hands, walk around with in physical space, and see inside of. The last feature,
for example, can come in handy in the case of automakers designing vehicles.

Next month, California-based Meta will be at CES, allowing
you to look inside a 3D representation of a human brain to see the neural
activity happening inside. Something such as this would be useful for
scientists, especially given that it’s possible to use your hands to grab and
expand an object. 

Meta_2_Brain

According to Meta’s vice president of sales and
partnerships, Ryan Pamplin, the company isn’t competing with other AR devices,
but with traditional 2D screens. The challenge now is making the Meta 2 useful
enough so users will never be able to imagine going back.

Until the end of the year, pre-order pricing for the Meta 2
is $949, after which it will likely rise above $1,000.

Source: Fast
Company